Decided to merge my gaming blog over. Maintaining 2 separate blogs seem unnecessary for now. Not that I'm consistently writing anyway.
Anyway, I'm back on Heroes Charge. For the past 2-3 weeks actually. They seemed to have fixed the matchmaking for crusade, so things are humming along quite nicely, with a good influx of gold everyday. Keeping my fingers crossed.
Just found out that there is a refund trick being used by some friends to get free In-App-Purchases:
Say, you pay upfront $100 for some in-game currency. Spend it all in your game. Contact Google play store for a refund, saying something like your silly kid pressed it accidentally. Somehow Google will refund you with no questions asked, and the developer is supposed to claw back the in-game currency you spent. Depending on how often this happens to the developer, you might be considered not worth the effort to claw back. And tada, free IAP.
AFAIK, this works for Summoners War: Sky Arena. Not that I play this game.
The $100 upfront risk is too big for me. Paying $100 for Heroes Charge would be one of the most ridiculous things to do.
Speaking of cashing, I'm really amazed at how much people spend on freemium games. Especially when I read the HC forums, you can see how all the payers dole out expert advice, and then end off with a "I'm VIP 11 btw". That's about $700 spent. On a mobile game. With simple graphics and simple gameplay. Like seriously?
Freemium games is where all the money is at.
I think pay-to-win (p2w) games blows to the max, because there's no way the non-payer can keep up. And the only way for the payer to keep up is to pay more than the other payers. HC is a little less p2w, in the sense that paying only gives you more options and slightly faster leveling speed.
An analogy would be like a payer who bought 90% of all the NBA players, but he could only field 5 at a time. And somehow he didn't manage to get Lebron James on his team. Super unlucky payer.
Patch 2.1.2 for D3 is coming. Dragon Age: Inquisition is coming.
Decisions decisions.
No comments:
Post a Comment